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Immersive visit and exhibition

A luminous immersion between art and heritage



Contemporary creation and ancient stones

Color exists only through light, whether natural or artificial. It is light that fuels our vision, the cradle of our illusions. Embracing a part of the dream in the perceived space allows the development of new imaginaries. Chromatic Dreams take us on a journey between Art, Science, and Heritage.

An art trail within the Château de Lumières is presented by visual artist and artistic director of the Art Center, Jérémie Bellot. He offers visitors a new perspective on heritage through his own creations, those co-created with his studio AV Extended and composer Ena Eno, as well as works by guest artists invited to create and exhibit at the Château.

Influenced by nature, polyhedral geometry, and space, Chromatic Dreams create a unique encounter between contemporary creation using digital tools and ancient stones.

Travel through a digital and luminous universe where medieval and Renaissance architecture is revealed through beams of light and bricks of pixels.

Permanent Exhibition

Hereditatem


Memory Machine

The Memory Machine – Beaugency is an immersive artistic installation that invites viewers to dive into the memories and history of the town of Beaugency. The work features constantly evolving archival images, creating a captivating visual landscape.

The piece offers a personal and immersive exploration of the town’s history, creating an intimate connection between the viewer and the memories of the past.

1000 Years of History in Beaugency

From the Memory Machine to the animated walls of the immersive room, relive 1000 years of history from the castle area of which the château is a part. From the hidden facades of the hanging garden to archival images of the medieval town, the Hereditatem exhibition invites you to gaze upon the Beaugency of the past through a personal and immersive exploration of the town’s history, creating an intimate connection between the viewer and the memories of the past.

1000 Years of History in Beaugency

From the Memory Machine to the animated walls of the immersive room, relive 1000 years of history from the castle area of which the château is a part. From the hidden facades of the hanging garden to archival images of the medieval town, the Hereditatem exhibition invites you to gaze upon the Beaugency of the past through a personal and immersive exploration of the town’s history, creating an intimate connection between the viewer and the memories of the past.

1000 Years of History in Beaugency

From the Memory Machine to the animated walls of the immersive room, relive 1000 years of history from the castle area of which the château is a part. From the hidden facades of the hanging garden to archival images of the medieval town, the Hereditatem exhibition invites you to gaze upon the Beaugency of the past through a personal and immersive exploration of the town’s history, creating an intimate connection between the viewer and the memories of the past.

Interactive Interlude

Permanent Exhibition

Chromatic Dreams (Rêves Chromatiques)


Coup de foudre (Love at First Sight)

A frightening electric discharge with a very bright glow, lightning creates bridges amidst stormy chaos, connecting the clouds to each other but also the earth to the sky. It symbolizes an intense connection and a meeting. Here, Jérémie Bellot presents a dynamic and chaotic sculpture expressing this encounter in a vertical surge.

Polychrome Reverberations

“Polychrome Reverberations” by Seohyo is a series of generative images created by code. Projected as light through gobo, these static compositions explore the interactions between geometric forms and chromatic vibrations. Each image becomes a frozen moment of an algorithmic process, where light reveals the poetry of a calculation.

Dichroic Moon

A geode suspended in the St. George Chapel of the Château de Beaugency, this colorful celestial body is the satellite of the artwork: the Blue Planet visible on Place Dunois.
A satellite in orbit, drawn into position by magnetism within this sacred architecture, this celestial object reflects and colors its surroundings, playing with light like a stained glass window.

Red Stars

Flows activate, settle, orbit. Wandering through residual spaces, the audience becomes the prey, the target; these moving particles are absorbed and reflected through luminous celestial bodies. The stars, sometimes welcoming, sometimes oppressive, absorb the context to dictate its rhythm. RED STARS takes us into the multiverse in this version, where paths lead beneath the celestial bodies.

Nuage de points (Point Cloud)

A holographic cube made up of three thousand luminous stars, the Point Cloud project is an evolving visualization of stellar and geometric dreams. At times static, presenting a regular, fixed shape and offering optical illusions through the alignment of the stars; at other times in motion, representing the dynamic nature of dreams and their visual materialization.

Exographies

Inspired by the long tradition of topographic surveys, the series Exographies explores the complexity of geomorphological phenomena at work in the universe in the form of imaginary computer-generated cartographies. A true scientific and visual fiction, it captures and highlights the multiple forces, turbulences, and agents of erosion that tirelessly shape all telluric structures and, by extension, the potential creation of conditions for life.

www.instagram.com/desaxismundi/

Seat of illusions

Jérémie Bellot explores the theme of perspective by addressing the question of optical illusions. Inspired by OP Art and scientific experiments on cognition and illusions, he takes hold of the subject to lead the viewer on an immersive journey that questions their perception of reality.

Local Distopias in a Global Utopia

Traveling through three dystopian worlds, we first explore “High Rise Cult,” an abandoned village where wooden skyscraper replicas are held up by balloons, symbolizing fragile hopes. Next, “The Doomed City” takes us into a city born in a no man’s land, influenced by a painting by Nicholas Roerich. The third architectural tale — “Phygital Limbo.” A disorienting digital environment is continuously fueled by a synthetic engine based on human emotions. Being here is like experiencing a collective conscious dream.
This immersive film challenges perceptions, blurring the lines between architectural imagination and reality.

Film by Sergey Prokofyev
Music by Alexander Muell

Bouncing Lights

“Bouncing Lights” embodies an interactive luminous metaphor, where lights dance in harmony with the spectators. Like shooting stars, these bouncing lights create a captivating show, where each visitor’s movement triggers a symphony of reflections and reverberations. In this installation, the luminous discs interact with the curious gazes and kind gestures of the spectators, establishing a magical connection between the art and the observer. Each luminous ricochet represents the artwork’s response to the visitors’ emotions and energy, transforming every experience into a unique and personalized moment.

Chromatopolis

Chromatopolis

Noir Azur (Dark Blue)

“Noir Azur” is an arrangement of matter and sensation.
A pool of black spheres—dense, floating masses—spreads out beneath a sky of suspended inflatable clouds.
The space becomes a plane of consistency: neither ground nor sky, but an in-between zone of perception.
Here, black is not absence but saturation: a field of opaque possibilities, a potential matter, still formless, waiting to be explored, touched, activated.
Azure is not a color, but a vanishing line, a horizon of light without direction, an immaterial opening toward the indefinite.

Between gravity and suspension, between tactile darkness and spectral lightness, the work invites a journey through pure sensations.

Séquences (Sequences)

The installation of a version of the “Séquences” series at the Château de Beaugency creates a unique resonance between the mechanics of the 16th-century attic clock and the architecture of the site.
The cycle, the sequence, materializes through light and sound within this overturned boat hull, offering us a singular vision of the place and its perspectives.

Iris

Our vision of the world depends on light. As human beings, our sight exists mainly within what we call the visible spectrum. The eye and its components are the tools through which we interpret reality by perceiving shapes and colors.
The “IRIS” project questions the complexity and multiplicity of ways of seeing, of visual translations of the world made visible through light.

What are the visions of the animal world? Is the eye the seat of illusions? Do we hold the truth about the image? Are we sure of our own vision?

Visit Add-On

Immersive Activities for All Ages


What if the castle walls could talk? Dive into an immersive adventure where mysteries and riddles intertwine with the history of the Château de Beaugency. In this place steeped in secrets, you’ll become a detective for a day, invited to solve an intriguing case through clues hidden in every corner of the estate.

Whether solo or in a team, observe, analyze, and let your intuition guide you to uncover the secrets of this fascinating site. An immersive experience where heritage becomes the setting for a life-sized game, blending thrills and reflection.

Ready to take on the challenge? Come try the experience and discover the castle like you’ve never seen it before.

Investigation 1

We are at the end of October in the year 1531, at the Château de Beaugency. Jean d’Orléans Longueville, grandson of Jean Dunois, is hosting the King of France, Francis I, his illustrious relative.

In the morning, the gardener makes a macabre discovery. A man lies lifeless in the hanging garden.

With the help of testimonies and clues, the investigators of the maréchaussée must now determine who killed Raymond de Montfort.
And you — will you be able to solve the case? Who committed the murder, why, with what weapon, and in which room?

Style: Cluedo
Age: Recommended from 14 years old
Gameplay: Play solo or in teams (1 investigation per person to compete, or 1 per team to collaborate)

Investigation notebook provided.

Investigation 2

At the end of the year 1525, King Francis I is visiting his younger cousin Jean d’Orléans Longueville in Beaugency. But some whisper through the castle halls that the king might be assassinated during the night. Will you be able to prevent the murder?

Style: Cluedo
Age: Recommended from 14 years old
Gameplay: Play solo or in teams (1 investigation per person to compete, or 1 per team to collaborate)

Investigation notebook provided.

Junior Investigation

Mama Eikosi, a mysterious feline-like creature, has lost her 19 kittens in every corner of the castle.

With the help of clues scattered throughout the tour, young visitors must investigate to help Eikosi find her little ones.
But wait… what exactly is an Eikosi? Come and find out for yourself!

And you, will you be able to find them all?

Style: Fun adventure in the Château’s universe
Age: Recommended from 3 years old with an adult. Up to 9 years old.
Gameplay: Play alone or with a companion (one booklet per child to follow the investigation at their own pace)

Adventure booklet provided.

Permanent Exhibition

Outdoors


Eikosis

If you pass through the gates of the castle, you might get the chance to meet Eikosis, the cat of the Château de Beaugency.
“The Eikosis” are a family of twenty cats who travel from city to city, absorbing daytime sunlight and releasing it at night as a tribute to their mother, the Moon. They interact with their adopted city and absorb its character. Each cat is unique, but all belong to the Eikosis family.

Here is their story… The Sun decided to create the lion to frighten the Moon, just as Apollo, god of light and the stars, sought to intimidate Artemis, his sister, goddess associated with the Moon. She playfully responded and mocked him by creating cats, who since then have lived alongside humans during the day and gather among themselves under the moonlight at night, to reunite with their mother.

Hanging Garden

The so-called hanging garden is located on the eastern side of the site, where the old moat of the medieval castle once stood.
The garden as we see it today is an interpretation of a Renaissance garden. It was created in 2000 based on historical plans that allowed for an accurate reconstruction.
This is a secluded garden, suspended above Rue du Pont, shielded from the city’s hustle and bustle by vines and a hornbeam hedge.

Planète Bleu (Blue Planet)

An artistic, educational, and playful experience

Educational Activities

An Artistic and Playful Visit

The Château de Beaugency offers a new way to visit a castle. Discover digital art within the very walls of a Loire Valley château.

This unique site in France combines the rich history of a Renaissance castle with modern and innovative technologies to offer an exciting educational experience for all.

The Château of Lights is a must-visit destination for anyone interested in creativity and innovation. The digital artworks displayed throughout the castle are created by artists using cutting-edge technology to produce breathtaking pieces.

By visiting this château, you’ll discover not only digital art, but also the fascinating history of the site. You’ll be able to admire its remarkable architecture and explore its rooms and hanging garden.

A self-guided visit allows you to discover the Château of Lights at your own pace. Use the site’s resources (documents, information panels) independently and carry out your own educational project.
It’s a unique opportunity to provide students with an interactive and immersive learning experience.